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PinterestParse/venv/Lib/site-packages/selenium/webdriver/common/actions/pointer_actions.py
Александр Геннадьевич Сальный 7caeeaaff5 second commit
2022-10-15 21:01:12 +03:00

125 lines
4.6 KiB
Python

# Licensed to the Software Freedom Conservancy (SFC) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The SFC licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
from . import interaction
from .interaction import Interaction
from .mouse_button import MouseButton
from .pointer_input import PointerInput
from selenium.webdriver.remote.webelement import WebElement
class PointerActions(Interaction):
def __init__(self, source=None, duration=250):
"""
Args:
- source: PointerInput instance
- duration: override the default 250 msecs of DEFAULT_MOVE_DURATION in source
"""
if not source:
source = PointerInput(interaction.POINTER_MOUSE, "mouse")
self.source = source
self._duration = duration
super(PointerActions, self).__init__(source)
def pointer_down(self, button=MouseButton.LEFT, width=None, height=None, pressure=None,
tangential_pressure=None, tilt_x=None, tilt_y=None, twist=None,
altitude_angle=None, azimuth_angle=None):
self._button_action("create_pointer_down", button=button, width=width, height=height,
pressure=pressure, tangential_pressure=tangential_pressure,
tilt_x=tilt_x, tilt_y=tilt_y, twist=twist,
altitude_angle=altitude_angle, azimuth_angle=azimuth_angle)
return self
def pointer_up(self, button=MouseButton.LEFT):
self._button_action("create_pointer_up", button=button)
return self
def move_to(self, element, x=0, y=0, width=None, height=None, pressure=None,
tangential_pressure=None, tilt_x=None, tilt_y=None, twist=None,
altitude_angle=None, azimuth_angle=None):
if not isinstance(element, WebElement):
raise AttributeError("move_to requires a WebElement")
if x or y:
el_rect = element.rect
left_offset = el_rect['width'] / 2
top_offset = el_rect['height'] / 2
left = -left_offset + (x or 0)
top = -top_offset + (y or 0)
else:
left = 0
top = 0
self.source.create_pointer_move(origin=element, duration=self._duration, x=int(left), y=int(top),
width=width, height=height, pressure=pressure,
tangential_pressure=tangential_pressure,
tilt_x=tilt_x, tilt_y=tilt_y, twist=twist,
altitude_angle=altitude_angle, azimuth_angle=azimuth_angle)
return self
def move_by(self, x, y):
self.source.create_pointer_move(origin=interaction.POINTER, duration=self._duration, x=int(x), y=int(y))
return self
def move_to_location(self, x, y):
self.source.create_pointer_move(origin='viewport', duration=self._duration, x=int(x), y=int(y))
return self
def click(self, element=None):
if element:
self.move_to(element)
self.pointer_down(MouseButton.LEFT)
self.pointer_up(MouseButton.LEFT)
return self
def context_click(self, element=None):
if element:
self.move_to(element)
self.pointer_down(MouseButton.RIGHT)
self.pointer_up(MouseButton.RIGHT)
return self
def click_and_hold(self, element=None):
if element:
self.move_to(element)
self.pointer_down()
return self
def release(self):
self.pointer_up()
return self
def double_click(self, element=None):
if element:
self.move_to(element)
self.pointer_down(MouseButton.LEFT)
self.pointer_up(MouseButton.LEFT)
self.pointer_down(MouseButton.LEFT)
self.pointer_up(MouseButton.LEFT)
return self
def pause(self, duration=0):
self.source.create_pause(duration)
return self
def _button_action(self, action, **kwargs):
meth = getattr(self.source, action)
meth(**kwargs)
return self